We added match, tag and random ranked duels, in addition to this we also added team ranking. You can see your teams ranking by clicking on the Teams button on. Check the settings before you start dueling, there you can enable or. The ygopro engine was used to develop the game. Players can chose between single, match and tag duels, the multiplayer section offers ranked and unranked duels. We also offer a special puzzle mode and skill tests.
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Currently a campaign mode is in testing and should be available soon. The game is fully customizable, players can modify all game textures and sounds, including card pictures. Duelists are also able to create teams and start team wars.
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Anthropologists were consulted to authenticate the world's decay over a millennium. The game is the first new intellectual property IP developed by Guerrilla Games since Killzone in , and also the studio's first attempt at developing a role-playing video game. The soundtrack, led by Joris de Man , contains experimental instrumentation to distinguish the themes. Horizon Zero Dawn was well received by critics, who praised the open world, story, visuals, combat, the character of Aloy and the performance provided by her voice actress Ashly Burch , whilst giving criticism to the dialogue, melee combat and character models.
It won various awards and accolades and was the best-selling launch of an original IP on the PlayStation 4; selling over seven million copies by February , which ranks it among the best-selling games on the PlayStation 4. An expansion, The Frozen Wilds , was released in November Horizon Zero Dawn is an action role-playing game played from a third-person view.
Machine components, including electricity and the metal they are composed of, are vital to Aloy's survival; she can loot their remains for crafting resources.
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Machines attack with defensive and offensive measures, and will in either case react to a perceived threat by charging at it with brute force or projectiles. Exhibiting the behaviour of wild animals, some machines are inclined to move in herds and others, with the ability to fly, do so in flocks.
Unless hacked with the Override Tool, machines will not exert aggressive force against each other. There are three categories in the skill tree: The game features an open world environment with a day-night cycle and dynamic weather system which can be seamlessly explored. The quest structure unfolds to accommodate the exploration of tribes, while the main story covers the entire world. The story is set in the 31st century, in a world where humans have regressed to primitive tribal societies as a result of some unspecified calamity.
Their technologically advanced predecessors are vaguely remembered as the "Old Ones. For the most part, they peacefully coexist with humans, who occasionally hunt them for parts. However, a phenomenon known as the "Derangement" has caused machines to become more aggressive towards humans, and larger and deadlier machines have begun to appear.
There are three tribes that are prominently featured: The Nora are fierce hunter-gatherers who live in the mountains and worship nature as the "All-Mother. The Oseram are tinkerers known for their metalworking, brewing, and arguing. As a child, she obtained a Focus, a small augmented reality device that gives her special perceptive abilities.
After coming of age, Aloy Ashly Burch enters a competition called the Proving to win the right to become a Nora Brave, and by extension, a member of the Nora tribe. Aloy wins the competition, but the Nora are suddenly attacked by cultists. Aloy is almost killed by their leader Helis Crispin Freeman , but is saved by Rost, who sacrifices himself to save her. When Aloy awakes, a Matriarch explains that the cultists had gained control of corrupted machines.
Aloy also learns that as an infant, she was found at the foot of a sealed door. Oseram foreigner Olin Chook Sibtain informs Aloy that the cultists are part of a group called the Eclipse, and indicates that Aloy was targeted due to her resemblance to an Old World scientist named Dr.
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Elisabet Sobeck also voiced by Burch. Aloy locates the remnants of the company Faro Automated Solutions and discovers that the old world was destroyed nearly 1, years ago after Faro lost control of its automated "peacekeeper" military robots.
The robots, which could self-replicate and consumed biomass as fuel, overran the planet and consumed the biosphere, stripping Earth of all life. Project Zero Dawn, a top secret project spearheaded by Dr. Sobeck, was a plan to create an automated terraforming system to eventually shut the robots down and restore life to Earth. Aloy is then contacted by Sylens Lance Reddick , a secretive figure interested in uncovering what happened to the "Old Ones".
Aloy eventually learns that Dr. Sobeck was sent to an Orbital Launch Base to complete Zero Dawn and Sylens reveals that the base is located under the Citadel, the centre of Eclipse power. Aloy heads for the base and inside, she finds out that Zero Dawn was a vast underground system of databases, factories, and cloning facilities controlled by a single artificial intelligence , GAIA Lesley Ewen. Once all life had been extinguished, GAIA developed a countermeasure to deactivate all of the Faro robots and then build its own robots to restore the Earth's biosphere.
Once the planet was habitable again, GAIA reseeded life on Earth based on stored DNA and taught the first human clones not to repeat their predecessors' past mistakes. However, APOLLO, the system designed to teach the new humans, was sabotaged by Faro in a fit of nihilism, and the Cradle-born humans were therefore reduced to a tribal, subsistence society. Sobeck's office, Aloy downloads a registry to give her access to the door from which she was born. However, she is captured by Helis and sentenced to death at the Citadel, but escapes with the help of Sylens. Aloy helps the Nora tribe fight off the Eclipse and ends up at the door beneath the Nora mountain.
Without GAIA to maintain the terraforming process, the entire system began to break down. Aloy learns that Dr. She journeys to Dr.
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Sobeck's old home, finding her corpse, and has a moment of mourning for her predecessor. Aloy travels to The Cut, the home of the Banuk Tribe after hearing word of dangerous machines appearing and a mountain belching smoke. There, she learns from a local chieftain named Aratak that the Banuk have been attempting to battle a Daemon on the mountain, "Thunder's Drum", which is apparently the cause of the machines in the area attacking the Banuk. However, their first attack had been a failure, and their shaman, Ourea, had disappeared afterwards.
Aloy searches for Ourea, coming across strange robotic towers which corrupt any nearby machines. She finds Ourea in an Old World facility that had been converted into a Banuk shrine, and is housing an artificial intelligence called the Spirit, which she believes is a machine spirit. Aloy is able to establish communications with the Spirit, which warns Ourea that the Daemon is blocking its transmissions before being cut off.
Aloy and Ourea agree to work together to save the Spirit. However, Aloy must first oust Aratak and replace him as chieftain, since he refuses to let Ourea go to Thunder's Drum. It is also revealed that Ourea and Aratak are siblings. Aloy challenges Aratak, but daemonic machines ambush them in the final stretch of the challenge. They both team up to fight off the machines, and impressed by Aloy's skills, Aratak concedes leadership to her.
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Aloy, Ourea, and Aratak head for Thunder's Drum. Traveling further inside, they discover that the Daemon has already overtaken much of the facility, but CYAN suggests using lava from the caldera to destroy the infected areas while preserving the facility. Aloy and Aratak are able to narrowly escape. Aratak thanks Aloy for all of the help she has provided to the Banuk, and Aloy puts him back in charge of his people before parting ways.
Among these was Horizon Zero Dawn , which game director Mathijs de Jonge considered "the most risky" of the concepts  and was first pitched in by art director Jan-Bart van Beek. John Gonzalez, who previously acted as lead writer for Fallout: New Vegas , was hired to write the game's story as narrative director, with Ben McCaw as lead writer.
The main elements of the story and the character of Aloy remained intact since early development. The game's concept explores the juxtaposition between the danger and beauty of the world, particularly analysing the concept of humanity not being the dominant species. The team aimed to emphasise the game's exploration element by featuring a quest system, as well as including items throughout the world that can be used to craft or replenish health.
To discover how some game elements work differently in open world games, the team sought help from talent in the design, art and technical fields. They defined "Relaxed" quest design as having few centralised systems for managing quest progression, and "Strict" quest design as having a rigid structure and predefined elements, with the team deciding the latter. Following an auditioning process in , Burch was called in to do the E3 trailer and worked on the game for two years, providing facial motion capture as well.
Her work was done in Los Angeles , with the Dutch developer brought in via Skype. For the tribal theme, they experimented with bows on piano wire and resonator guitars with layered tracks of harmonicas on top of the latter and playing cellos with plectrums or the back of a bow to convey how contemporary instruments would be played by someone to whom the instruments were unknown; de Man also used a contrabass flute and made synth pads from blowing on a Thai bamboo flute, noting "distant pads and ambiences , and wide, spread out chords seemed to work well".
Circuit-bent synthesizers and percussive loops , run through impulse responses of metal and iron being beaten, were devoted to making a thematic identifier for the machines based on technology and metal. Van Tol required that the music be supplied in stems so that different pieces could be combined. The positive response to the first E3 trailer's main theme led it to be included in the main menu.
The composers also did the motion capture for diegetic music vignettes , portraying in-game tribal musicians. The concept art as well as the game's codename, Horizon , were leaked in September Complete Edition , which contains the base game, The Frozen Wilds , and all additional downloadable content, was released on 5 December Horizon Zero Dawn received "generally favorable" reviews from critics, according to review aggregator Metacritic. Destructoid ' s Chris Carter commended Ashly Burch and Lance Reddick for their performances, with the character of Aloy receiving credit for maintaining a "captivating" and "interesting" consistency in the narrative and action sequences.
Carter also lauded the focus on exploration and discovery, which he said grew more effective as he traversed more of the land. The game world itself was subject to compliment for its "beautiful" day-night cycle and weather system. According to Carter, the challenging nature of the machines and varied methods with which to battle them brought a real sense of fun to the combat.
Thought as the most powerful part of the game, the Focus feature gained approval for complementing the combat in a way that "forces you to become a hunter". He was thankful that story-based missions dominated the overall experience, arguing that they worked to detail the game world and inspired variation in the gameplay. Peter Brown at GameSpot reflected on Aloy's character development with amazement, adding that the process matured Aloy and grew her confidence.
One constant thrill to Brown came from combating the machines, which he said took the spotlight and never lost its flair. He appreciated also that the main quests encouraged one to explore the environment. She echoed Brown's view that fighting machines maintained excitement throughout. A considerable impression was made with the combat, which was stated as the game's most compelling accomplishment. Aloy was observed to be perfectly coupled with the story in that she offered the curiosity to seek out its many mysteries.
Kollar perceived the Focus as "key to combat" and the machines as engaging foes in battle. Conversely, Carter saw the characters beyond Aloy and Sylens as uninteresting and bland in their designs. He also disparaged the human artificial intelligence as being worse than that of the machines. Horizon Zero Dawn was the best-selling game during its release week in the UK. A Thief's End ,  as well as Guerrilla Games' biggest debut to date. Because its launch day occurred on the last day of February, only one day of sales was counted. From Wikipedia, the free encyclopedia.
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